Replaces the death screen "YOU DIED" with "THANKS OBAMA"
(Source: darksouls.nexusmods.com)
Replaces the death screen "YOU DIED" with "THANKS OBAMA"
(Source: darksouls.nexusmods.com)
Description : This is, more or less, our idea of what Duke Nukem Forever would have been like had it been built on the Build engine. Our reference material consists mostly of the 1998 and 2001 Duke Nukem Forever trailers.
(Source: moddb.com)
This mod plugin alows admins to turn a single player or a team or everyone into knife fighting chickens on invisable skateboards. They peck with every knife stab, Their legs skamper as you walk or run, They jerk their head while running or walking and look around while idle. The CT Chickens are blue and the T Chicken are red. When a player becomes a Chicken their health gets placed at 200, all weapons but a knife is removed and you are prevented from geting any other weapon. And every time a Chicken gets killed it cries out “BUCK BUCK BUGOCK!!”
(Source: web.archive.org)
The c4 planted is converted to a chicken that can move and CT team must catch chicken (C4) for desactivate it.
When CT is defusing chicken, chicken cant move, when the bomb defuse is aborted, chicken can move.
c4 chicken is a dead player of terrorist team that is random choosed.
(Source: forums.alliedmods.net)
A minecraft mod that adds carbon emission tracking using AMEEconnect (http://www.amee.com).
(Source: github.com)
My three year old daughter and I play a lot of old games together. Her favorite is Donkey Kong. Two days ago, she asked me if she could play as the girl and save Mario. She’s played as Princess Toadstool in Super Mario Bros. 2 and naturally just assumed she could do the same in Donkey Kong. I told her we couldn’t in that particular Mario game, she seemed really bummed out by that. So what else am I supposed to do? Now I’m up at midnight hacking the ROM, replacing Mario with Pauline. I’m using the 2010 NES Donkey Kong ROM. I’ve redrawn Mario’s frames and I swapped the palettes in the ROM. I replaced the M at the top with a P for Pauline.
(Source: youtube.com)
Let’s face it: Shooters today suck. Their levels are too linear, they aren’t challenging enough, and they play more like interactive movies than the experiences we once loved up until the mid-2000s. Call of Dooty II is an ode to the terrible shooters that now inhabit the market and have taken over the gaming industry by storm. This WAD isn’t supposed to be fun to play - it’s here to make a statement.
(Source: youtube.com)
This mod places poorly modelled versions of Obama and Romney into the unit lists for England and France.
(Source: twcenter.net)
Maya and I have been playing through Windwaker together; she likes sailing, scary birds and remembering to be brave, rescuing her little brother and finding out what’s happening to Medli and her dragon boat.
She’s the hero of the story, of course.
It’s annoying and awkward, to put it mildly, having to do gender-translation on the fly when Maya asks me to read what it says on the screen. You can pick your character’s name, of course – I always stick with Link, being a traditionalist – but all of the dialog insists that Link is a boy, and there’s apparently nothing to be done about it.
Well, there wasn’t anything to be done about it, certainly not anything easy, but as you might imagine I’m not having my daughter growing up thinking girls don’t get to be the hero and rescue their little brothers.
(Source: exple.tive.org)
Known bugs:
The R2D2 model has been known to float a little above the ground
after being killed. Don’t ask me why. Maybe you can fix it.
Also, don’t bother sending me mail saying that he’s tilting the wrong
way, because I know already. I just can’t be bothered to change
all the frames.
I know R2D2’s movements may seem limited, but it’s my first model,
so it’s supposed to suck. Anyway, he’s just a moving trashcan, what
do you expect? At least his head moves.
Some characters may have some red dots if you look REALLY
close. But
I don’t care and neither should you.
Oh, and Luke Skywalker’s face sucks. Sorry.
(Source: archives.gamers.org)